Skills & Capabilities
A comprehensive breakdown of my technical stack across Minecraft 3D Modeling, AI Automation, Web Engineering, Discord Bot Architecture, and System Tooling.
Minecraft 3D Modeling & Modding
Currently designing custom voxel entities, mob models, animations, and weapon geometries using Blockbench.
OptiFine/EMF/ETF compatible entity replacements, bone hierarchies, pivot adjustments, and emissive textures.
Official Minecraft profile on NameMC (https://namemc.com/profile/Anzixo.1) featuring custom player skins and textures.
Developer of Axe & Sword Switcher (2,000+ community downloads), dynamic PvP shield detection, and optimization datapacks.
AI & Automation Stack
Playwright, Puppeteer, anti-bot evasion & structured JSON parsing.
LangChain, OpenAI, Claude & custom multi-step agent pipelines.
Structuring system instructions, structured output schemas, and zero-shot prompting.
Trigger-based pipeline integration with Discord, Telegram, and REST endpoints.
Web Engineering
Server Components, dynamic routing, API endpoints, and optimized SSR/SSG builds.
Type-safe interface design, async/await streams, and strict error handling.
Vanilla CSS variables, responsive grids, custom animations & modern dark mode aesthetics.
Zustand, React Context, custom hooks, and reactive UI state handling.
Discord Bot Architecture
Event listener architecture, gateway intents, and command dispatchers.
Interactive buttons, select menus, modal dialogs, and embedded UI layouts.
Sliding-window spam detection algorithms, role management, and audit logging.
Syncing server stats, user profiles, and logs with remote databases.
Tools, Databases & Infrastructure
Schema design, queries, ORM/ODM integration with Prisma & Mongoose.
Version control workflows, issue tracking, and Vercel automated deployments.
Backend API scripting, virtual environments, async loops, and CLI tools.
Daemon management with PM2, reverse proxy setups, and environment hardening.